Continuing to research usages of Native AOT on consoles led me to the open source FNA project. FNA is a modern reimplementation of Microsoft’s XNA Game frameworks. XNA was first introduced in the mid 2000s for developers to build games for the Xbox Live Indie Games marketplace using C#. Despite the fact that XNA has been discontinued by Microsoft, it still has many supporters who have continued to release XNA/FNA games over the years. Part of the FNA project involves modern console support which is powered by custom Native AOT ports.
Real-mode programs freely execute CLI and STI to control interrupts, PUSHF and POPF to manipulate flags, INT n for DOS and BIOS calls, and IN/OUT for hardware I/O. In normal protected mode, these instructions are privilege-checked -- they execute normally if the caller has sufficient privilege, and fault otherwise. The 386 can't simply let V86 tasks execute them freely -- a DOS program disabling interrupts would bring down the whole system -- but trapping on every INT 21h call would make V86 impractically slow.
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Фото: Slawomir Kaminski / Agencja Wyborcza.pl / Reuters,这一点在WPS下载最新地址中也有详细论述
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